![]() ![]() Lightwright looks promising - I would use Excel but I basically want something that has fixture information built-in so I can, for instance, tell it to patch 16 Mac 500s at a specific address /universe/DMX mode and it will know how many channels etc to take up. At the moment I'm having to look through online databases of lighting fixtures to work out how many channels/what mode etc. This LD Calculator program seems good but doesn't have all of the fixtures I need in it - you can apparently add your own but I wondered if there was something better out there. It also seems like it might be able to calculate DIP switch data to make rigging even easier but I couldn't get it to actually do this. I think that with the market the way it is, many software developers are going to provide ways in create your own fixtures more, support preset fixture libraries less and LD Calc is not Paul's main gig. There are changes in the market place for moving lights so frequently, that you pay through the nose to have every fixture, every mode, laid on a plate. There are whole companies that work full time on fixture libraries for consoles these days, which is why I suggest Excel and cut n paste, with a few calcs. of universe and dimmers upon the placement of a fixture on a position. Whatever you use is unlikely to have the fixture/mode you want on file every time, which means building it. They do not look as good and do not have all the features of Lightwright 5, but. This is true for the console personalities too, which is why many of us end up having to either build our own, edit existing ones or put in a desperate call to the console maker to build one for us. I can input 2 pieces of data for an ML type into Excel just as quick as pick it from a library, extrapolating with calc and dragging cells down for hundreds of fixtures per universe. What if the fixture file is wrong anyway? I would also argue that in planning these systems, one should understand the fixture and the mode you are using it in to a certain level, that involves checking the manual anyway especially if you don't know the fixture. ![]() »» Rogan “Pure-touch” actuator knob.On the old Avos, it's common practice to use the Sim to patch and then note down the numbers and setting etc. »» Cast aluminum pull rings for easy handling and switch protection »» No internal cabling or interface connectors, switch and all XLR connectors are directly soldered to the single printed circuit board »» Precision routed multilayer printed circuit board with shielded input and output layers for reliable signal isolation »» Custom made aircraft grade sealed 48PDT rotary switch for input selection »» Neutrik 5P NC5MBH and NC5FBH XLR Connectors for DMX input and output »» 8 DMX 512 Outputs (Data +, Data -, Common) »» 8 Backup DMX 512 inputs (Data +, Data -, Common) This may either be a letter (or letters), or a number, as defined in the menu File->Preferences->DMX Format. The Universe list shows the following information: ID The universe identifier. The window reflects patch information from Rig Data. »» 8 Main DMX 512 Inputs (Data +, Data -, Common) Beyond adding DMX universes, no information can be edited in this window. »» Rugged NEMA 1 Aluminum and Steel Enclosure Ports, and is built with a custom made aircraft grade sealed rotary switch, single multilayer printed circuit board, and industry standard Neutrik XLR connectors throughout. The unit features a single mechanical switch to select between up to 8 Main and 8 Backup DMX 512 Data streams and route them to a set of 8 DMX output ![]() The CTI 8 Universe DMX Main/Backup Switch was developed to provide a reliable and easy to use Main/Backup switch center for larger DMX systems. City Theatrical Eight Universe DMX main/backup Switch ![]()
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